BroBeur Studios was created in March 2013 by WCMCKEE. The focus is on creating Video Games.
Video Game Art assets are created on the operating system Debian with GIMP used for digital drawing and painting. MyPaint has also been used - mostly for digital skething ideas. Blender is used for modeling characters, enviorments, vehicle, and weird shapes. Models are textured - hand painted inside Blender usually. Sometimes SketchBook Pro for Android is used. After the assets are created everything is imported into Windowsfor Unity3d for game design.
PublishUnity Web - unity web player (Windows/OSX) Desktop - Linux32/64 native builds. Mobile - Google Play, apk
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